I created a video overview to convey the narrative of this project's inception and development. The video below showcases the projects in action and provides context for why and how I designed both Discotheques. I composed the music for this video, too!
Discotheque 2 reflects a move to 3D as well as an increased focus on the user experience. I developed a menu that allows users to control how objects are randomly generated by setting a range of values for each parameter. Other improvements over Discotheque 1 include the ability to pause all motion, export the current composition, and change the camera's perspective.